Sonntag, 27. Mai 2018

Invaders - 50k per Uber? HOW

Everyone knows now how to hit invaders, but for all that accidently don‘t: Hit ONE Invader until your your maximum attacking bonus is reached, then you can use enhanced attack.
The right set for invaders:

And on hero skills:

If you do not buy hero energy, you might want to upgrade increased hero energy instead of sustained attack, as you will not use full sustained attack anyway.

But this is not all that is important, we also have knowledge to do, which does a huge difference too:

The last level of each (9 to 10) gives the most, so take care to max it.
In this setup i currently need around 50k energy per Uber Invader.

Mysterious BIG 6

What the heck??

Meant is this part in military knowledge:


It is really really expensive in resources as well as in boosts, so take care you use the right equipment to start it and in the best case let there be additional boosts ;)

What troops should I have? T1, T3, T5?

That‘s a very easy to answer question: if you have knowledge for t5, you should have t5. If you don‘t, they are just risk for you as they might be weaker then enemies lower level troops... 

So first thing to check is, are you really using the troops (type or level) you are most developed in?

In military


In Troops I-V


Troops I-V gives a lot of influence and can be done very cheap in gold on the higher levels (level 11ff)

That also means, that a lot of 300 mio influence player might just have developed this area. Therefore this influence might come from full level 3 knowledge and is not very developed in other skills, which can make you much stronger if your military knowledge is also developed. ;)

The „Golden Rule" of the game is, that you don‘t have more then 10%-15% of your influence in troops. For one simple reason: if you get killed - and you will get killed someday as everyone does ;)) - you loose it all and it will hurt you and the kingdom and the clan, depending on what event is on. Also if you have a lot of troops, you look stronger then you are and probably get attacked by stronger player. E.g. you have 3 bn of inf whereas 1 bn is troops. your enemy has just 200m influence out of troops, so who would win the attack? ;)


I have about 3 Mio t1 Melee in, which are my mainly used troop type. 1 Mio t1 scout and killer also. Then I focus pretty much on level 3 troops where I hold a few more million and around 1 Mio of T4, as I have them fully developed - unfortunately not the t5 yet :)

Hero Sets - which one to have???

Hero Sets is not just the equipment you wear on your hero, it‘s more the distribution on skills you do on the hero tree.

FIrst I want to show you my current hero sets:


I‘m very lucky to have 7 sets available already. If you don‘t have that many, then you have to do the optimum for your strategy. I saved on base set, just in case I want to change a set. There I have distributed invader skills already, as I keep them the same in every set. 

Everyone should at least have 1 set for Knowledge and Building which can be well combined with resource yielding or resource production skills on the right side of the tree, let me show you my set 3 for food/yield/construction/knowledge:



 E.g. if you are a fighter it‘s considered as the best strategy to be specified on a type of troops. On my sets you can see that I‘m specfied on killer and melee at the moment. My sets for them are fully specified on their skills, let me show you my melee set:



I think that bringing enemy troop health/offense/defense down are really nice skills to have and are strong against the enemy.

If you are just yielding, you will probably not need a specific hero set for training. But if you are an attacking mate, you should have a fully developed hero set. Let me show you mine again:


Maxing out the training stuff touches both sides of the tree as warrior capacity in training ( to train more per training click) is on the right side of the tree, whereas training speed is on the left side.

My hero is level 60 and I got the extra points skill points of level 26 hero abode to come to 498 Skill Points. 

So summing up: Everyone should have a set for knowledge and building. 

If you are a yielder, you do also a set that maxes capacity and yielding speed.

If you are an attacker, you add a set for your specific troops.

If you dont have specific troops and use Lynx or saracen set, you should boost Troops Health/Defense/Offense and try to boost additional specific skills for the troops you have. When I didnt have all special equipment for melee or killer, I used saracen or lynx equipment to fill the empty spaces (saracen in attack, lynx in defense).